Course Descriptions & Syllabi

Course Descriptions & Syllabi

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Note: some or all of the courses in the subjects marked as "Transfer" can be used towards a transfer degree: Associate of Science and Arts or Associate of Engineering Science at DACC. Transferability for specific institutions and majors varies. Consult a counselor for this information.

Areas of Study | Graphics - 2 courses
GRPH201 2D Animation (Fall) – 3.0 hours
Course Description: In this course, you will use non-code based animation software applications like Adobe Animate and Adobe Character Animator to create 2D animations and interactive content. You'll complete real-world projects to build a working knowledge of 2D animation concepts: timing, keyframes, file optimization, sound, and publishing to the web and mobile devices.
Notes [ C]

GRPH202 2D Video Game Design (Fall) – 3.0 hours
Course Description: In this course, you will use non-code-based software like Stencyl and Construct 2 to learn basic 2D game design strategies. You’ll also use graphics software like Adobe Photoshop and Illustrator to create original game assets and tilesets. You will design and test original games to understand interaction, game logic, non-digital concepts, game structure, and game rules. We’ll also discuss the game design industry and career of a game designer.
Notes [ C]

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